


Produced by UK studio Double Eleven, who have been working on the game since Paradox bought it from creators Introversion in January, it's the first proper paid DLC for Prison Architect on PC. "Just as we've done for other management-strategy games like Cities: Skylines and Surviving Mars, I believe the considerable player base of Prison Architect will be excited to see where we can take the game next, and we're eager to explore development of potential new games based off of the Architect IP.Prison Architect will bring an expanded version of its Psych Ward update to PC on November 21st as DLC, following its release on consoles back in distant 2017. "Ever since our partnership with Introversion in 2017, the Paradox team has felt that Prison Architect is a natural fit for our catalogue," she said. Paradox CEO Ebba Ljungerud promised to "exercise good behaviour" with the property going forward. We're all eager to see where a team like Paradox can take it next." "Every developer loves seeing their creations come to life, but through Early Access, launch on multiple platforms and over a dozen post-launch content updates, we've been building and managing this building-and-management game for nearly a decade. "Prison Architect has been an intensely rewarding project for us," he said. Mark Morris, co-founder of developer Introversion Software, said that after nearly ten years working on the game "we've taken Prison Architect just about as far as we can". Paradox also suggested it would explore opportunities for the wider Architech IP. The deal sees Paradox take complete ownership of the intellectual property and assets, including publishing on all devices. Paradox Interactive today announced the acquisition of BAFTA award-winning indie game Prison Architect.
